Enemies: Difference between revisions

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|140.2
|140.2
|Walks in a single direction trying to line up with Isaac while frequently firing short range tears in one direction.
|Walks in a single direction trying to line up with Isaac while frequently firing short range tears in one direction.
|-
|<div align="center">[[Cachondon]]</div><div align="center">[[file:Cachondon.png|link=Cachondon|]]</div>
|???
|
|-
|-
|<div align="center">[[Host Hopper]]</div><div align="center">[[file:Host Hopper.png|link=Host Hopper|37x25px]]</div>
|<div align="center">[[Host Hopper]]</div><div align="center">[[file:Host Hopper.png|link=Host Hopper|37x25px]]</div>
|29.1.50
|???
|Slowly leaps around the room. If Isaac gets too close, they shoot out three projectiles that spread towards him. They are invulnerable to all forms of damage while not shooting.
|Slowly leaps around the room. If Isaac gets too close, they shoot out three projectiles that spread towards him. They are invulnerable to all forms of damage while not shooting.
|-
|<div align="center">[[Butt Vis]]</div><div align="center">[[file:Butt Vis.png|link=Butt Vis|]]</div>
|???
|
|-
|-
|<div align="center">[[MemBrain#Glog|Glog]]</div><div align="center">[[file:Glog.png|link=MemBrain#Glog|]]</div>
|<div align="center">[[MemBrain#Glog|Glog]]</div><div align="center">[[file:Glog.png|link=MemBrain#Glog|]]</div>
|???
|???
|Slowly moves around the room while leaving a trail of black creep. They occasionally stop moving and hop, causing 50 - 60 tar projectiles to be shot into the air, with each projectile leaving black creep. Spawns two Slogs upon death.
|
|-
|<div align="center">[[Cloak]]</div><div align="center">[[file:Cloak.png|link=Cloak|33x57px]]</div>
|???
|
|-
|<div align="center">[[Cloak#Red_Rags|Red Rags]]</div><div align="center">[[file:Red Rags.png|link=Cloak#Red Rags|33x57px]]</div>
|???
|
|-
|<div align="center">[[MemBrain#Poison guts|Poison guts]]</div><div align="center">[[file:Poison guts.png|link=MemBrain#Poison guts|]]</div>
|???
|
|-
|<div align="center">???</div><div align="center">[[file:Questionmark.png|link=|50x50px]]</div>
|???
|
|}
|}



Revision as of 00:28, 21 March 2022

This page is about monsters added by Forgotten Fables. More information about enemies in general can be found in the vanilla page. This page will be filled when more public information is available.

Monsters are enemies found in most rooms, and are sometimes spawned by bosses as backup or even by other monsters.

Monsters List

Entity ID Description
Pebbles.png
140.3 Chases Isaac and blocks tears, but does not deal contact damage. Temporarily pauses in exhaustion after a certain amount of time. Invulnerable; dies when the room is cleared.
Goony
Goony (horizontal).png
140.2 Walks in a single direction trying to line up with Isaac while frequently firing short range tears in one direction.
Host Hopper.png
29.1.50 Slowly leaps around the room. If Isaac gets too close, they shoot out three projectiles that spread towards him. They are invulnerable to all forms of damage while not shooting.
Glog
Glog.png
??? Slowly moves around the room while leaving a trail of black creep. They occasionally stop moving and hop, causing 50 - 60 tar projectiles to be shot into the air, with each projectile leaving black creep. Spawns two Slogs upon death.