Pickups: Difference between revisions
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*When the "GONE SOON" seed is enabled, all pickups will quickly fade. |
*When the "GONE SOON" seed is enabled, all pickups will quickly fade. |
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*When the "CAMO DROP" seed is enabled, all pickups (and [[items]]) will blend into the ground. |
*When the "CAMO DROP" seed is enabled, all pickups (and [[items]]) will blend into the ground. |
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Revision as of 01:01, 31 July 2021
WIP/TBA/Do i really have to make everything a different page like the isaac wiki? (oh shit i got an idea [note: something like the character template])
Pickups are minor items that can be found around the game.
Pickups can be found from any of the following sources:
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Notes
- Most of the pickups that a player gets on a run will be from clearing rooms. For the logic involved in this, see Room Clear Awards.
- When the "KEEP AWAY" seed is enabled, all pickups will mimic Isaac's movements.
- When the "GONE SOON" seed is enabled, all pickups will quickly fade.
- When the "CAMO DROP" seed is enabled, all pickups (and items) will blend into the ground.
The Binding of Isaac: Forgotten Fables | ||||
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Achievements | Completion Marks | Items | Trinkets | Characters |
Chapters | Rooms | Bosses | Monsters | Pickups |
Challenges | Objects | Developers | ||
Collection • Item Pools • Version History • Music |