Slaughterhouse
Slaughterhouse is an environment added in the First Fable. The theme of Slaughterhouse is gore, mutilation with a bit of food preparation elements.
Shops in Slaughterhouse always are Tainted Keeper shops. Making it so visiting the Shops on the Forgotten Path a must.
The method of accessing Slaughterhouse is currently unannounced, but it has been stated that it will be difficult and can be found in Template:Floor Icon Basement.
Unique Elements
Mechanical parts
Slaughterhouse features a heavy emphasis on gore and mutilation. And thus there's heavy machinery to achieve those goals. Saw blades move in a set line with a varying speeds, when the room is cleared the blades retract into the floor and become harmless. Whatever enemy touches the blade gets instantly killed spewing gibs close-by.
Monsters
Entity | ID | Description |
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??? | Behaves like Gapers. Their movement and health slightly vary depending on their appearance. | |
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Bosses
Famine | Crabmeat | ??? | ??? | ??? | ??? | ??? |
Trivia
- Slaughterhouse used to be the 2nd chapter floor until the devs decided to restructure the mod.
- With this more content has been made in lesser time compared to Ossuary.
The Binding of Isaac: Forgotten Fables | ||||
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